This option only appears if the league has defined an 'online auction in the General League Setup. Use this screen to define your league's auction parameters.
NOTE: Do not enter a dollar ($) sign for any amounts on this screen.
Minimum Opening Bid - Define the smallest dollar amount necessary to allow a franchise to start a new player auction.
All Auction Bids Must Be In Increments Of - Specify the increment of each bid. Use a "1" increment to ensure only whole number bids.
Auction Over - (For Email Auctions) Select the time frame (defaulting to the number of days) as the auction time. You can define the auction to end in smaller increments of a day by using decimal values (where every 12 hours = 0.5, every 3 hours = 0.125, every hour = 0.41666667, and every 15 min = 0.010416667). In addition, determine which of the following two options should be used for all auctions:
High Bid Changed - this option allows the auction to continue as long as a new bid has been made (including an updated proxy bid). Once all bids have ceased, the timer must count down before the corresponding auction is closed.
High Bidder Changed - this option can be used for leagues that have proxy auctions, do not want the auction clock reset when an owner's bid causes the high bid on a player to increase, but the bid is not big enough to exceed the current proxy amount for that player.
Auction Started - this option allows a finite time for an auction regardless of the number or frequency of the bids. Once an auction has been started, it will end as soon as the time runs out. NOTE: Since this option technically could allow your auction to continue into the season, the only way to ultimately end the auction process is to change the General League Setup
screen option from 'Online Auction' to 'Load Rosters'.
Set Live Auction Timer to: - (For Live Auctions) Select the time limit for each player up for auction.
After An Auction Is Over, Allow This Much Time For The Next Franchise To Put A Player Up For Auction: - (For Live Auctions) Select the time allowed for the next franchise to put a player up for auction. Default is 40 seconds.
Do Winning Auction Bids Amounts get Charged to an Owner's Accounting Report as "Real" Dollars? Enable this option (default is disabled) to have a franchise's winning bid amount converted to a fee for that franchise to appear on the Accounting Report.
Make Auction Bids "Proxy" Bids - Enable this option to allow for proxy (eBay) style bidding for all of your preseason auction bids. The default option of "No" means that bids will be treated the same way they were before the introduction of this option.
Here's a detailed example of how proxy bidding works. Let's assume your league is set up (on the "for commissioners > setup > auction setup" page) with the following parameters:
Minimum Opening Bid: $1.00
Minimum Bid Raise: $0.25
Let's assume that Franchise 1 opens bidding on Player A, and the initial bid is $5.00. The system will "remember" the maximum bid of $5.00, and report the initial bid on this player equal to the "Minimum Opening Bid" of $1.00.
Then, Franchise 2 submits a bid of $2.00 on Player A. The system recognizes that Franchise 1 was willing to pay up to $5.00 for Player A, so immediately after Franchise 2 submits his $2.00 bid, the system notifies him that he has been outbid, and then considers the high bid on Player A to be $2.00. Then, Franchise 2 submits a bid of $5.00 on Player A. The system recognizes that this bid amount is equal to the maximum bid made by Franchise 1, so the system then considers Franchise 2 to be immediately out-bid (earlier bids always beat later bids of the same amount), but the system then considers the current bid amount for Player A to be $5.00 (the maximum amount that Franchise 1 was willing to bid).
In other words, this "proxy" bidding configuration allows a franchise owner to bid only as much as he needs to on any given player, and no more.
Should Owners be Forced to have a Full Roster at the End of the Auction? - Enable this setting (default is disabled) to require each franchise to save enough auction funds to ensure that they will be able to bid on players to generate a complete roster.
Maximum Number of Players That Can Be Up For Auction At One Time? - Adjust this setting (default is unlimited) to limit the number of players nominated at one time in a auction.
Starting Auction Funds Available -
To All Franchises - This is the overall amount each team has to use to bid on all players.
Per Franchise - As opposed to the above 'To All Franchises' which requires all teams start with the same amount of money to use in their auction bidding, this option allow for each team to have a different amount.
Based on each Franchise's Accounting Balance - Select this option to use the values in the Accounting Report
as a starting balance for each franchise's auction amount.
Available Auction Funds Are Reduced By -
Currently underway auctions plus completed auctions - The default option takes into account all auctions.
Currently underway auctions plus salary amount from current roster - Only for salary cap leagues, this setting uses current salary cap amount for all players on the owner's roster. This option will be useful for leagues who want to first do a "load rosters" for loading partial results before having their auction on-line, or want post-auction trades to update the available funds for each franchise.
Currently underway auctions only - This option will be useful in conjunction with the 'Based on each franchise's current accounting balance' setting above.
Salary Cap Leagues
By default, salary-cap-enabled leagues using a preseason auction will automatically have the winning auction bid defined as the value each player's initial salary.
When finished, you MUST click on the Save Auction Setup button in order to apply your changes.