I. General Rules
- There will be a player salary cap of $100.
- There will be a minimum roster size of 14 and a maximum roster size of 16
after the auction.
- During the regular season, if you are under or over our roster limit (14-16 players) OR over the $100 salary cap at the time a given week's games kicks off, be that Thursday, Saturday, Sunday, whatever, you will forfeit that week's game.
- The league minimum salary, and therefore minimum bid will be $1.
- Only players that have been drafted by an NFL team, or have signed a contract
with an NFL team are eligible to be on a PRF team.
- Each week's schedule consists of 6 head to head contests. Each team's schedule
consists of 2 games vs. each division rival and 1 game vs. every other team
in the league. This makes up a 14 game schedule.
- Player trades may consist of any combination of players. All of the involved
parties must approve the trade in the MFL system in order for it to be official. Trades are
subject to review by the commissioner, but usually all trades made in good faith (i.e. no deception
and not designed to circumvent the rules) will be approved. It is unlikely
that lopsided trades will be disallowed.
- Each team is responsible for verifying the validity
of starting lineups and final scores in their own game.
- The score of a given game is final come kickoff of
the following Sunday's games. This means that any NFL stat adjustment before
this can alter the outcome of a PRF game or score, but any NFL change after
this cannot.
II. Offseason Procedures
- Rosters will be frozen following each season, to be unfrozen upon commencement
of the NFL's college draft. Trades and other business can be discussed during
this "off season," but nothing can become official until rosters are unfrozen.
- Each team may keep any number of under-contract players from the previous
year's roster to apply to the next year's 14-16 man total roster. These keepers
will be turned in 3 days before Selection Day.
- Any players under contract who are dropped on cut-down day will be unrestricted
free agents (UFAs) thereafter.
- Between opening of trading (usually in April) and the keeper turn in date
(aka cut-down day), you may have any number of players on your roster.
- You must cut down to 16 by keeper turn in.
- You may be over the salary cap between the opening of trading and cut-down
day.
- Only trades are allowed between cut down day and the auction - you may
not cut any players during that period.
- During the offseason, you will have to decide which players whose contracts
are up you want to try to keep.
- Any player you want to keep must be tendered an offer equal to or greater
than their previous year's salary.
- These offers must be made by the keeper turn in date 3
days before the auction.
- All players who are made offers by their current teams will be restricted
free agents (RFAs) for purposes of the auction.
- All free agents that are not tendered offers will be UFAs and will be available
in the auction starting at $1.
III. Auction Procedures
- Selection Day will take place each summer on the Saturday before Labor Day
Weekend, and will consist of a player auction. You are strongly encouraged
to attend. If attendance is impossible, other arrangements can be made.
- Players will be put up to bid in the auction by owners.
- The auction will consist of all RFAs and UFAs.
- Any player acquired in either auction will receive a 3 year contract.
- You will be allowed to pass on your turn to nominate 5
times during the auction.
- The auction will be conducted poker-style, including the option to bid,
pass, or fold each time your turn comes up for a given player.
- The bid option means you must commit at least $1 more to a player than
the previous high bid.
- The pass option means you choose not to bid that time around, but may
bid on a subsequent turn.
- The fold option means you do not want to bid on that or any subsequent
turn.
- All owners will have an opportunity to bid on other teams' RFAs during the
auction, with the bidding starting at $1 more than the player's current salary.
The original owner will have a chance to match the best offer and thus keep
the player.
- Owners may put their own restricted players up for bid during the auction,
with the price starting at the amount of the offer tendered before the
auction.
- During the auction, you are obligated to pay the salaries of any players
you made offers to on cut down day. If at any point during the RFA auction,
you make an offer on a player which would put your combined RFA/contract player
salaries over $100, you will lose as many newly acquired players (meaning
you got them in the auction) as it takes to get you back under the cap, starting
with the highest priced one. They go into the UFA pool, but you can't bid
on them in the auction. If they make it through the auction, you can't pick
them up until week 3 of the season.
- Trades may take place during the auction, however once bidding starts on
a given player, he cannot be traded until bidding on that player is finished.
- Come Selection Day, you cannot cut anyone until after the auction is
completed.
- After the auction you must maintain a roster size between 14 and 16
players until the next offseason.
- Good natured table-talk during the auction is part of the fun and is encouraged,
but be mindful of not saying anything that would influence the competitive
balance of the league and/or anger other owners. Repeated violations of this
rule will result in some sort of sanction on your team. In short, don't say
anything that is going to make someone else angry.
IV. In-Season Procedures
- Starting lineups must consist of 1 of the following:
|
Pro-Set
|
Spread
|
Run & Shoot
|
Single Back
|
Full T
|
Double Tight
|
Ace
|
|
QB
|
QB
|
QB
|
QB
|
QB
|
QB
|
QB
|
|
RB
|
RB
|
RB
|
RB
|
RB
|
RB
|
RB
|
|
RB
|
RB
|
WR
|
WR
|
RB
|
RB
|
WR
|
|
WR
|
WR
|
WR
|
WR
|
RB
|
WR
|
WR
|
|
WR
|
WR
|
WR
|
WR
|
WR
|
TE
|
TE
|
|
TE
|
WR
|
WR
|
TE
|
TE
|
TE
|
TE
|
|
K
|
K
|
K
|
K
|
K
|
K
|
K
|
|
ST/D
|
ST/D
|
ST/D
|
ST/D
|
ST/D
|
ST/D
|
ST/D
|
- Failure to submit starters will result in the previous week's players being
started. You must submit by kickoff of that day's games.
- You need only turn in the starters on your team that are actually playing
that day.
- If you have a player who started the previous week and is playing on
Thursday or Saturday (or Sunday or Monday, for that matter), you need
to deactivate him if you don't want him starting for the current week.
- Players not on anyone's team are free agents. There are 2 types of free
agents:
- Restricted Free Agents (RFA): Players dropped during a
given week will be restricted ("locked")
until the following Thursday at 5AM, Eastern Time.
- Highest bidder gets the player. Put your best bid forward. That is, it is not allowed to "ladder" your bids to try to acquire players as cheaply as possible.
- In the result of a tie for the highest bid, the winner will be the
team that submitted their bid earliest.
Any players not claimed in this process become . . .
- Unrestricted Free Agents (UFA): Players who are not on
anyone's team and/or were not "just dropped" (i.e. have passed through
the above RFA waivers process).
- These players are restricted each week between kickoff on Sunday
and Thursday at 5AM. During this time they are subject to the above
RFA bidding process.
- After Thursday at 5AM each week, UFAs are available on a first come,
first serve basis at a salary of $1.
- All free agents acquired during the NFL season will be given a 1 year contract
which expires in the following offseason.
- The rights to NFL players who retire remain with the PRF team whose roster
they were on when they retired. If a player decides to "un-retire," the PRF
team who last had him has the option to make the player a restricted free
agent.
- If the player comes back in the offseason, he will be an RFA in the
auction, but bidding will start at $1.
- If a player comes back in-season, he will be available as a special
RFA on a regular weekly free agent list. The original owner will have
the opportunity to match the highest bid and keep the player. A player
acquired in this manner will be awarded a 3 year contract, with that current
season being year one.
- Retired players are ineligible to be on any roster as long as they remain
retired.
- The regular season trading deadline will be at 1:00PM ET on the Sunday of
Week 11.
- There will be a 1 week post-season trading window lasting from Sunday kickoff
of the week 16 games until Sunday kickoff of the week 17 games.
V. Scoring/Standings
- Scoring is as follows:
|
QB/RB/WR/TE
|
|
Action
|
Points
|
| TD Run/Reception |
6
|
| TD Pass |
4
|
| 2 Pt. Conversion |
2
|
| Turnover |
-1
|
|
|
Special Teams/Defense
|
|
Action
|
Points
|
| Sack |
1
|
| Interception |
1
|
| Fumble Recovery |
1
|
| Safety |
1
|
| Blocked Kick |
1
|
| Shutout |
3
|
| Any TD |
6
|
|
|
Kickers
|
|
Action
|
Points
|
| Field Goal < 50 yards |
3
|
| Field Goal > 49 yards |
4
|
| PAT |
1
|
|
|
QB Performance
|
|
Yards
|
Points
|
|
150
|
2
|
|
225
|
3
|
|
300
|
5
|
|
375
|
6
|
|
450
|
8
|
|
525
|
9
|
|
600
|
11...
|
|
|
RB/WR/TE Performance
|
|
Yards
|
Points
|
|
50
|
2
|
|
75
|
3
|
|
100
|
5
|
|
125
|
6
|
|
150
|
7
|
|
175
|
8
|
|
200
|
10
|
|
225
|
11
|
|
250
|
12
|
|
275
|
13
|
|
300
|
15 ...
|
|
- Division rankings are determined as follows:
- Overall win percentage
- Head to head record
- Division win percentage
- Total points for
- Coin flip
- Ties within a game are broken by adding the scores
of all bench players on each team. Highest total wins.
- If the bench totals are equal, the game is a
tie.
- Homefield advantage is the tie breaker in the
1st round of the playoffs.
VII. Post Season
- The 3 division winners and a wildcard team will
participate in the 2 championship playoff games in
week 15.
- The wildcard team is the team with the best
overall win percentage after the division winners.
Ties for the wildcard spot will be broken as follows:
- If two or more teams are from the same division,
apply the division tiebreaker (see rule 35)
first to eliminate all but the highest ranked
team from each division.
- Among teams from different divisions, apply
the tiebreakers in rule 35 until a wildcard
team is selected.
- The playoffs will be seeded (i.e. best overall
team plays worst overall team, regardless of wildcard
status). In case of a tie for seedings, ties will be broken similarly to rule 37.A.
- The winners of these games will play in the
PRF championship, the Fantasy Bowl, in week 16.
- The 3 teams that are last in each division and the
next worst team will participate in the 2 Toilet Bowl
playoff games. These will be seeded. The losers of
these games will play in the Toilet Bowl.
- The league will select an MVP and a Rookie of the
Year each season.
- Each division will have players chosen to participate
in an all-star game, the Vomit Bowl. Selection is
based on regular season scoring. The winning division
gets nothing.
- NOTHING!
- Prizes are awarded as follows:
- Toilet Bowl loser: must bring a case of "good
beer" to the following year's draft. Bottles are
nice.
- Division winners: $30 each
- League runner-up: $30
- League Champion: $55
VI. Miscellaneous
- Dues are $40 and are due by kickoff on opening day.
If you have not paid your league dues by opening day,
you will forfeit each game until you do so.
- In the event that an owner drops out, his/her team
will not be disbanded. Any new owner will inherit
this team as is, including draft picks. This is somewhat
analogous to a change of coach or ownership in the
NFL.
- All rules changes, additions, etc. that are to be
voted on must be passed by 2/3 of the league (currently
8 votes). Existing rules can be discussed and possibly
modified at any league meeting.
- Although every effort has been made to present a
complete rules summary, these rules are not exhaustive
and are open to interpretation. The commissioner is
the final arbiter of these rules and he/she/it can
apply new or undocumented rules as warranted. Major
rules changes will usually be subject to a league-wide
vote.
Note:
Recent rules additions or modifications are shown in
orange.
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